fix: problems with prop dropping

This commit is contained in:
Evan Carroll 2026-01-13 20:34:20 -06:00
parent 845d64c981
commit a96581cbf0
4 changed files with 115 additions and 50 deletions

View file

@ -47,45 +47,26 @@ pub async fn list_channel_loose_props<'e>(
/// Deletes from inventory and inserts into loose_props with 30-minute expiry.
/// Returns the created loose prop.
/// Returns an error if the prop is non-droppable (essential prop).
pub async fn drop_prop_to_canvas(
pool: &sqlx::PgPool,
pub async fn drop_prop_to_canvas<'e>(
executor: impl PgExecutor<'e>,
inventory_item_id: Uuid,
user_id: Uuid,
channel_id: Uuid,
position_x: f64,
position_y: f64,
) -> Result<LooseProp, AppError> {
// First check if the item exists and is droppable
let item_check: Option<(bool,)> = sqlx::query_as(
r#"SELECT is_droppable FROM props.inventory WHERE id = $1 AND user_id = $2"#,
)
.bind(inventory_item_id)
.bind(user_id)
.fetch_optional(pool)
.await?;
match item_check {
None => {
return Err(AppError::NotFound(
"Inventory item not found or not owned by user".to_string(),
));
}
Some((false,)) => {
return Err(AppError::Forbidden(
"This prop cannot be dropped - it is an essential prop".to_string(),
));
}
Some((true,)) => {
// Item is droppable, proceed with the drop operation
}
}
// Use a CTE to delete from inventory and insert to loose_props in one query
let prop = sqlx::query_as::<_, LooseProp>(
// Single CTE that checks existence/droppability and performs the operation atomically.
// Returns status flags plus the LooseProp data (if successful).
let result: Option<(bool, bool, bool, Option<Uuid>, Option<Uuid>, Option<Uuid>, Option<Uuid>, Option<f32>, Option<f32>, Option<Uuid>, Option<chrono::DateTime<chrono::Utc>>, Option<chrono::DateTime<chrono::Utc>>, Option<String>, Option<String>)> = sqlx::query_as(
r#"
WITH deleted_item AS (
DELETE FROM props.inventory
WITH item_info AS (
SELECT id, is_droppable, server_prop_id, realm_prop_id, prop_name, prop_asset_path
FROM props.inventory
WHERE id = $1 AND user_id = $2
),
deleted_item AS (
DELETE FROM props.inventory
WHERE id = $1 AND user_id = $2 AND is_droppable = true
RETURNING id, server_prop_id, realm_prop_id, prop_name, prop_asset_path
),
inserted_prop AS (
@ -117,6 +98,9 @@ pub async fn drop_prop_to_canvas(
created_at
)
SELECT
EXISTS(SELECT 1 FROM item_info) AS item_existed,
COALESCE((SELECT is_droppable FROM item_info), false) AS was_droppable,
EXISTS(SELECT 1 FROM deleted_item) AS was_deleted,
ip.id,
ip.channel_id,
ip.server_prop_id,
@ -128,8 +112,9 @@ pub async fn drop_prop_to_canvas(
ip.created_at,
di.prop_name,
di.prop_asset_path
FROM inserted_prop ip
CROSS JOIN deleted_item di
FROM (SELECT 1) AS dummy
LEFT JOIN inserted_prop ip ON true
LEFT JOIN deleted_item di ON true
"#,
)
.bind(inventory_item_id)
@ -137,13 +122,72 @@ pub async fn drop_prop_to_canvas(
.bind(channel_id)
.bind(position_x as f32)
.bind(position_y as f32)
.fetch_optional(pool)
.await?
.ok_or_else(|| {
AppError::Internal("Unexpected error dropping prop to canvas".to_string())
})?;
.fetch_optional(executor)
.await?;
Ok(prop)
match result {
None => {
// Query returned no rows (shouldn't happen with our dummy table)
Err(AppError::Internal(
"Unexpected error dropping prop to canvas".to_string(),
))
}
Some((false, _, _, _, _, _, _, _, _, _, _, _, _, _)) => {
// Item didn't exist
Err(AppError::NotFound(
"Inventory item not found or not owned by user".to_string(),
))
}
Some((true, false, _, _, _, _, _, _, _, _, _, _, _, _)) => {
// Item existed but is not droppable
Err(AppError::Forbidden(
"This prop cannot be dropped - it is an essential prop".to_string(),
))
}
Some((true, true, false, _, _, _, _, _, _, _, _, _, _, _)) => {
// Item was droppable but delete failed (shouldn't happen)
Err(AppError::Internal(
"Unexpected error dropping prop to canvas".to_string(),
))
}
Some((
true,
true,
true,
Some(id),
Some(channel_id),
server_prop_id,
realm_prop_id,
Some(position_x),
Some(position_y),
dropped_by,
Some(expires_at),
Some(created_at),
Some(prop_name),
Some(prop_asset_path),
)) => {
// Success! Convert f32 positions to f64.
Ok(LooseProp {
id,
channel_id,
server_prop_id,
realm_prop_id,
position_x: position_x.into(),
position_y: position_y.into(),
dropped_by,
expires_at: Some(expires_at),
created_at,
prop_name,
prop_asset_path,
})
}
_ => {
// Some fields were unexpectedly null
Err(AppError::Internal(
"Unexpected null values in drop prop result".to_string(),
))
}
}
}
/// Pick up a loose prop (delete from loose_props, insert to inventory).

View file

@ -281,13 +281,9 @@ async fn handle_socket(
}
// Drop the setup connection - we'll use recv_conn for the receive task
// and pool for cleanup (which will use the same RLS context issue, but leave_channel
// needs user_id match anyway)
// and pool for cleanup (leave_channel needs user_id match anyway)
drop(conn);
// Clone pool for use in the receive task (needed for multi-query operations)
let recv_pool = pool.clone();
// Spawn task to handle incoming messages from client
let recv_task = tokio::spawn(async move {
while let Some(Ok(msg)) = receiver.next().await {
@ -404,7 +400,7 @@ async fn handle_socket(
let pos_y = member.position_y + offset_y;
match loose_props::drop_prop_to_canvas(
&recv_pool,
&mut *recv_conn,
inventory_item_id,
user_id,
channel_id,
@ -426,6 +422,16 @@ async fn handle_socket(
}
Err(e) => {
tracing::error!("[WS] Drop prop failed: {:?}", e);
let (code, message) = match &e {
chattyness_error::AppError::Forbidden(msg) => {
("PROP_NOT_DROPPABLE".to_string(), msg.clone())
}
chattyness_error::AppError::NotFound(msg) => {
("PROP_NOT_FOUND".to_string(), msg.clone())
}
_ => ("DROP_FAILED".to_string(), format!("{:?}", e)),
};
let _ = tx.send(ServerMessage::Error { code, message });
}
}
}
@ -453,6 +459,10 @@ async fn handle_socket(
}
Err(e) => {
tracing::error!("[WS] Pick up prop failed: {:?}", e);
let _ = tx.send(ServerMessage::Error {
code: "PICKUP_FAILED".to_string(),
message: format!("{:?}", e),
});
}
}
}

View file

@ -251,6 +251,7 @@ pub fn InventoryPopup(
let item = items.get().into_iter().find(|i| i.id == item_id)?;
let handle_drop = handle_drop.clone();
let is_dropping = dropping.get();
let is_droppable = item.is_droppable;
Some(view! {
<div class="mt-4 pt-4 border-t border-gray-700">
@ -260,15 +261,25 @@ pub fn InventoryPopup(
<p class="text-gray-400 text-sm">
{if item.is_transferable { "Transferable" } else { "Not transferable" }}
{if item.is_portable { " \u{2022} Portable" } else { "" }}
{if is_droppable { " \u{2022} Droppable" } else { " \u{2022} Essential" }}
</p>
</div>
<div class="flex gap-2">
// Drop button
// Drop button - disabled for non-droppable (essential) props
<button
type="button"
class="px-4 py-2 bg-red-600 hover:bg-red-700 text-white rounded-lg transition-colors disabled:opacity-50"
on:click=move |_| handle_drop(item_id)
disabled=is_dropping
class=if is_droppable {
"px-4 py-2 bg-red-600 hover:bg-red-700 text-white rounded-lg transition-colors disabled:opacity-50"
} else {
"px-4 py-2 bg-gray-600 text-gray-400 rounded-lg cursor-not-allowed"
}
on:click=move |_| {
if is_droppable {
handle_drop(item_id);
}
}
disabled=is_dropping || !is_droppable
title=if is_droppable { "" } else { "Essential prop cannot be dropped" }
>
{if is_dropping { "Dropping..." } else { "Drop" }}
</button>

View file

@ -264,7 +264,7 @@ fn handle_server_message(
// Heartbeat acknowledged - nothing to do
}
ServerMessage::Error { code, message } => {
#[cfg(debug_assertions)]
// Always log errors to console (not just debug mode)
web_sys::console::error_1(&format!("[WS] Server error: {} - {}", code, message).into());
}
ServerMessage::ChatMessageReceived {