61 lines
2.4 KiB
Rust
61 lines
2.4 KiB
Rust
//! API routes for user UI.
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//!
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//! This router provides READ-ONLY access to realms, scenes, and spots.
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//! All create/update/delete operations are handled by the admin-ui.
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//! Channel presence is handled via WebSocket.
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use axum::{routing::get, Router};
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use super::{auth, avatars, realms, scenes, websocket};
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use crate::app::AppState;
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/// Build the API router for user UI.
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///
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/// Note: This router is READ-ONLY for realms/scenes/spots.
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/// Auth routes (login, logout, signup, join-realm) are allowed.
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/// Channel presence (join, leave, position, emotion, members) is handled via WebSocket.
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pub fn api_router() -> Router<AppState> {
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Router::new()
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// Auth routes (these are user-facing operations)
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.route("/auth/me", get(auth::get_current_user))
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.route("/auth/login", axum::routing::post(auth::login))
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.route("/auth/logout", axum::routing::post(auth::logout))
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.route("/auth/signup", axum::routing::post(auth::signup))
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.route("/auth/guest", axum::routing::post(auth::guest_login))
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.route("/auth/join-realm", axum::routing::post(auth::join_realm))
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.route(
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"/auth/reset-password",
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axum::routing::post(auth::reset_password),
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)
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// Realm routes (READ-ONLY)
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.route("/realms", get(realms::list_realms))
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.route("/realms/{slug}", get(realms::get_realm))
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.route("/realms/{slug}/available", get(realms::check_slug_available))
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// Scene routes (READ-ONLY)
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.route("/realms/{slug}/entry-scene", get(scenes::get_entry_scene))
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.route("/realms/{slug}/scenes", get(scenes::list_scenes))
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.route("/realms/{slug}/scenes/{scene_slug}", get(scenes::get_scene))
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// Spot routes (READ-ONLY)
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.route(
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"/realms/{slug}/scenes/{scene_slug}/spots",
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get(scenes::list_spots),
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)
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.route(
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"/realms/{slug}/scenes/{scene_slug}/spots/{spot_id}",
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get(scenes::get_spot),
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)
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// WebSocket route for channel presence (handles join, leave, position, emotion, members)
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.route(
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"/realms/{slug}/channels/{channel_id}/ws",
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get(websocket::ws_handler::<AppState>),
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)
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// Avatar routes (require authentication)
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.route(
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"/realms/{slug}/avatar/current",
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get(avatars::get_current_avatar),
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)
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.route(
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"/realms/{slug}/avatar/emotions",
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get(avatars::get_emotion_availability),
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)
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}
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