added server and realm tabs to inventory screen
This commit is contained in:
parent
ee425e224e
commit
acab2f017d
12 changed files with 647 additions and 151 deletions
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@ -4,7 +4,7 @@ use leptos::prelude::*;
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use leptos::reactive::owner::LocalStorage;
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use uuid::Uuid;
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use chattyness_db::models::InventoryItem;
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use chattyness_db::models::{InventoryItem, PublicProp};
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#[cfg(feature = "hydrate")]
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use chattyness_db::ws_messages::ClientMessage;
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@ -12,25 +12,49 @@ use super::ws_client::WsSender;
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/// Inventory popup component.
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///
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/// Shows a grid of user-owned props with drop functionality.
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/// Shows a tabbed interface with:
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/// - My Inventory: User-owned props with drop functionality
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/// - Server: Public server-wide props
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/// - Realm: Public realm-specific props
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///
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/// Props:
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/// - `open`: Signal controlling visibility
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/// - `on_close`: Callback when popup should close
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/// - `ws_sender`: WebSocket sender for dropping props
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/// - `realm_slug`: Current realm slug for fetching realm props
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#[component]
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pub fn InventoryPopup(
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#[prop(into)] open: Signal<bool>,
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on_close: Callback<()>,
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ws_sender: StoredValue<Option<WsSender>, LocalStorage>,
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#[prop(into)] realm_slug: Signal<String>,
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) -> impl IntoView {
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// Tab state
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let (active_tab, set_active_tab) = signal("my_inventory");
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// My Inventory state
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let (items, set_items) = signal(Vec::<InventoryItem>::new());
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let (loading, set_loading) = signal(false);
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let (error, set_error) = signal(Option::<String>::None);
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let (selected_item, set_selected_item) = signal(Option::<Uuid>::None);
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let (dropping, set_dropping) = signal(false);
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// Fetch inventory when popup opens
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// Server props state
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let (server_props, set_server_props) = signal(Vec::<PublicProp>::new());
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let (server_loading, set_server_loading) = signal(false);
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let (server_error, set_server_error) = signal(Option::<String>::None);
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// Realm props state
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let (realm_props, set_realm_props) = signal(Vec::<PublicProp>::new());
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let (realm_loading, set_realm_loading) = signal(false);
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let (realm_error, set_realm_error) = signal(Option::<String>::None);
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// Track if tabs have been loaded (to avoid re-fetching)
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let (my_inventory_loaded, set_my_inventory_loaded) = signal(false);
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let (server_loaded, set_server_loaded) = signal(false);
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let (realm_loaded, set_realm_loaded) = signal(false);
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// Fetch my inventory when popup opens or tab is selected
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#[cfg(feature = "hydrate")]
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{
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use gloo_net::http::Request;
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@ -40,6 +64,14 @@ pub fn InventoryPopup(
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if !open.get() {
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// Reset state when closing
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set_selected_item.set(None);
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set_my_inventory_loaded.set(false);
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set_server_loaded.set(false);
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set_realm_loaded.set(false);
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return;
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}
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// Only fetch if on my_inventory tab and not already loaded
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if active_tab.get() != "my_inventory" || my_inventory_loaded.get() {
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return;
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}
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@ -54,6 +86,7 @@ pub fn InventoryPopup(
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resp.json::<chattyness_db::models::InventoryResponse>().await
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{
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set_items.set(data.items);
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set_my_inventory_loaded.set(true);
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} else {
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set_error.set(Some("Failed to parse inventory data".to_string()));
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}
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@ -70,6 +103,94 @@ pub fn InventoryPopup(
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});
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}
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// Fetch server props when server tab is selected
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#[cfg(feature = "hydrate")]
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{
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use gloo_net::http::Request;
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use leptos::task::spawn_local;
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Effect::new(move |_| {
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if !open.get() || active_tab.get() != "server" || server_loaded.get() {
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return;
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}
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set_server_loading.set(true);
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set_server_error.set(None);
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spawn_local(async move {
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let response = Request::get("/api/inventory/server").send().await;
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match response {
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Ok(resp) if resp.ok() => {
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if let Ok(data) =
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resp.json::<chattyness_db::models::PublicPropsResponse>().await
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{
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set_server_props.set(data.props);
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set_server_loaded.set(true);
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} else {
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set_server_error.set(Some("Failed to parse server props".to_string()));
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}
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}
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Ok(resp) => {
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set_server_error
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.set(Some(format!("Failed to load server props: {}", resp.status())));
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}
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Err(e) => {
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set_server_error.set(Some(format!("Network error: {}", e)));
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}
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}
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set_server_loading.set(false);
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});
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});
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}
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// Fetch realm props when realm tab is selected
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#[cfg(feature = "hydrate")]
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{
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use gloo_net::http::Request;
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use leptos::task::spawn_local;
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Effect::new(move |_| {
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if !open.get() || active_tab.get() != "realm" || realm_loaded.get() {
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return;
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}
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let slug = realm_slug.get();
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if slug.is_empty() {
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set_realm_error.set(Some("No realm selected".to_string()));
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return;
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}
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set_realm_loading.set(true);
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set_realm_error.set(None);
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spawn_local(async move {
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let response = Request::get(&format!("/api/realms/{}/inventory", slug))
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.send()
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.await;
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match response {
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Ok(resp) if resp.ok() => {
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if let Ok(data) =
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resp.json::<chattyness_db::models::PublicPropsResponse>().await
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{
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set_realm_props.set(data.props);
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set_realm_loaded.set(true);
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} else {
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set_realm_error.set(Some("Failed to parse realm props".to_string()));
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}
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}
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Ok(resp) => {
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set_realm_error
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.set(Some(format!("Failed to load realm props: {}", resp.status())));
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}
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Err(e) => {
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set_realm_error.set(Some(format!("Network error: {}", e)));
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}
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}
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set_realm_loading.set(false);
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});
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});
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}
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// Handle escape key to close
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#[cfg(feature = "hydrate")]
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{
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@ -166,141 +287,359 @@ pub fn InventoryPopup(
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</button>
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</div>
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// Loading state
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<Show when=move || loading.get()>
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<div class="flex items-center justify-center py-12">
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<p class="text-gray-400">"Loading inventory..."</p>
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</div>
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</Show>
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// Tab bar
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<div class="flex border-b border-gray-700 mb-4" role="tablist">
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<button
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type="button"
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role="tab"
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aria-selected=move || active_tab.get() == "my_inventory"
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class=move || format!(
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"px-4 py-2 font-medium transition-colors border-b-2 -mb-px {}",
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if active_tab.get() == "my_inventory" {
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"text-blue-400 border-blue-400"
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} else {
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"text-gray-400 border-transparent hover:text-gray-300"
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}
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)
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on:click=move |_| set_active_tab.set("my_inventory")
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>
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"My Inventory"
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</button>
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<button
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type="button"
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role="tab"
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aria-selected=move || active_tab.get() == "server"
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class=move || format!(
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"px-4 py-2 font-medium transition-colors border-b-2 -mb-px {}",
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if active_tab.get() == "server" {
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"text-blue-400 border-blue-400"
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} else {
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"text-gray-400 border-transparent hover:text-gray-300"
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}
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)
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on:click=move |_| set_active_tab.set("server")
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>
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"Server"
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</button>
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<button
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type="button"
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role="tab"
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aria-selected=move || active_tab.get() == "realm"
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class=move || format!(
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"px-4 py-2 font-medium transition-colors border-b-2 -mb-px {}",
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if active_tab.get() == "realm" {
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"text-blue-400 border-blue-400"
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} else {
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"text-gray-400 border-transparent hover:text-gray-300"
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}
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)
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on:click=move |_| set_active_tab.set("realm")
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>
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"Realm"
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</button>
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</div>
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// Error state
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<Show when=move || error.get().is_some()>
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<div class="bg-red-900/20 border border-red-600 rounded p-4 mb-4">
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<p class="text-red-400">{move || error.get().unwrap_or_default()}</p>
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</div>
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</Show>
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// Tab content
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<div class="flex-1 overflow-y-auto min-h-[300px]">
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// My Inventory tab
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<Show when=move || active_tab.get() == "my_inventory">
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<MyInventoryTab
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items=items
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loading=loading
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error=error
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selected_item=selected_item
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set_selected_item=set_selected_item
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dropping=dropping
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on_drop=Callback::new(handle_drop)
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/>
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</Show>
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// Empty state
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<Show when=move || !loading.get() && error.get().is_none() && items.get().is_empty()>
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<div class="flex flex-col items-center justify-center py-12 text-center">
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<div class="w-16 h-16 rounded-full bg-gray-700/50 flex items-center justify-center mb-4">
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<svg class="w-8 h-8 text-gray-500" fill="none" stroke="currentColor" viewBox="0 0 24 24" aria-hidden="true">
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<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M20 7l-8-4-8 4m16 0l-8 4m8-4v10l-8 4m0-10L4 7m8 4v10M4 7v10l8 4"/>
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</svg>
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</div>
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<p class="text-gray-400">"Your inventory is empty"</p>
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<p class="text-gray-500 text-sm mt-1">"Collect props to see them here"</p>
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</div>
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</Show>
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// Server tab
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<Show when=move || active_tab.get() == "server">
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<PublicPropsTab
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props=server_props
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loading=server_loading
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error=server_error
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tab_name="Server"
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empty_message="No public server props available"
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/>
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</Show>
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// Grid of items
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<Show when=move || !loading.get() && !items.get().is_empty()>
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<div class="flex-1 overflow-y-auto">
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<div
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class="grid grid-cols-4 sm:grid-cols-6 gap-2"
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role="listbox"
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aria-label="Inventory items"
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>
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<For
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each=move || items.get()
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key=|item| item.id
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children=move |item: InventoryItem| {
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let item_id = item.id;
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let item_name = item.prop_name.clone();
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let is_selected = move || selected_item.get() == Some(item_id);
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let asset_path = if item.prop_asset_path.starts_with('/') {
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item.prop_asset_path.clone()
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} else {
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format!("/static/{}", item.prop_asset_path)
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};
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view! {
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<button
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type="button"
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class=move || format!(
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"aspect-square rounded-lg border-2 transition-all p-1 focus:outline-none focus:ring-2 focus:ring-blue-500 {}",
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if is_selected() {
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"border-blue-500 bg-blue-900/30"
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} else {
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"border-gray-600 hover:border-gray-500 bg-gray-700/50"
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}
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)
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on:click=move |_| {
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set_selected_item.set(Some(item_id));
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}
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role="option"
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aria-selected=is_selected
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aria-label=item_name
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>
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<img
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src=asset_path
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alt=""
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class="w-full h-full object-contain"
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/>
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</button>
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}
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}
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/>
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</div>
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</div>
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</Show>
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// Selected item details and actions
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{move || {
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let item_id = selected_item.get()?;
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let item = items.get().into_iter().find(|i| i.id == item_id)?;
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let handle_drop = handle_drop.clone();
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let is_dropping = dropping.get();
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let is_droppable = item.is_droppable;
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Some(view! {
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<div class="mt-4 pt-4 border-t border-gray-700">
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<div class="flex items-center justify-between">
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<div>
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<h3 class="text-white font-medium">{item.prop_name.clone()}</h3>
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<p class="text-gray-400 text-sm">
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{if item.is_transferable { "Transferable" } else { "Not transferable" }}
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{if item.is_portable { " \u{2022} Portable" } else { "" }}
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{if is_droppable { " \u{2022} Droppable" } else { " \u{2022} Essential" }}
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</p>
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</div>
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<div class="flex gap-2">
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// Drop button - disabled for non-droppable (essential) props
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<button
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type="button"
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class=if is_droppable {
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"px-4 py-2 bg-red-600 hover:bg-red-700 text-white rounded-lg transition-colors disabled:opacity-50"
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} else {
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"px-4 py-2 bg-gray-600 text-gray-400 rounded-lg cursor-not-allowed"
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}
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on:click=move |_| {
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if is_droppable {
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handle_drop(item_id);
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}
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}
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disabled=is_dropping || !is_droppable
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title=if is_droppable { "" } else { "Essential prop cannot be dropped" }
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>
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{if is_dropping { "Dropping..." } else { "Drop" }}
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</button>
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// Transfer button (disabled for now)
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<Show when=move || item.is_transferable>
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<button
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type="button"
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class="px-4 py-2 bg-gray-600 text-gray-400 rounded-lg cursor-not-allowed"
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disabled=true
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title="Transfer functionality coming soon"
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>
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"Transfer"
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</button>
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</Show>
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</div>
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</div>
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</div>
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})
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}}
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// Realm tab
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<Show when=move || active_tab.get() == "realm">
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<PublicPropsTab
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props=realm_props
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loading=realm_loading
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error=realm_error
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tab_name="Realm"
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empty_message="No public realm props available"
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/>
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</Show>
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</div>
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</div>
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</div>
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</Show>
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}
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}
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/// My Inventory tab content with drop functionality.
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#[component]
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fn MyInventoryTab(
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#[prop(into)] items: Signal<Vec<InventoryItem>>,
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#[prop(into)] loading: Signal<bool>,
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#[prop(into)] error: Signal<Option<String>>,
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#[prop(into)] selected_item: Signal<Option<Uuid>>,
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set_selected_item: WriteSignal<Option<Uuid>>,
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#[prop(into)] dropping: Signal<bool>,
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#[prop(into)] on_drop: Callback<Uuid>,
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) -> impl IntoView {
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view! {
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// Loading state
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<Show when=move || loading.get()>
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<div class="flex items-center justify-center py-12">
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<p class="text-gray-400">"Loading inventory..."</p>
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</div>
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</Show>
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// Error state
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<Show when=move || error.get().is_some()>
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<div class="bg-red-900/20 border border-red-600 rounded p-4 mb-4">
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<p class="text-red-400">{move || error.get().unwrap_or_default()}</p>
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</div>
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</Show>
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// Empty state
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<Show when=move || !loading.get() && error.get().is_none() && items.get().is_empty()>
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<div class="flex flex-col items-center justify-center py-12 text-center">
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<div class="w-16 h-16 rounded-full bg-gray-700/50 flex items-center justify-center mb-4">
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<svg class="w-8 h-8 text-gray-500" fill="none" stroke="currentColor" viewBox="0 0 24 24" aria-hidden="true">
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<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M20 7l-8-4-8 4m16 0l-8 4m8-4v10l-8 4m0-10L4 7m8 4v10M4 7v10l8 4"/>
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</svg>
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</div>
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<p class="text-gray-400">"Your inventory is empty"</p>
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<p class="text-gray-500 text-sm mt-1">"Collect props to see them here"</p>
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</div>
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</Show>
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// Grid of items
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<Show when=move || !loading.get() && !items.get().is_empty()>
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<div>
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<div
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class="grid grid-cols-4 sm:grid-cols-6 gap-2"
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role="listbox"
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aria-label="Inventory items"
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>
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<For
|
||||
each=move || items.get()
|
||||
key=|item| item.id
|
||||
children=move |item: InventoryItem| {
|
||||
let item_id = item.id;
|
||||
let item_name = item.prop_name.clone();
|
||||
let is_selected = move || selected_item.get() == Some(item_id);
|
||||
let asset_path = if item.prop_asset_path.starts_with('/') {
|
||||
item.prop_asset_path.clone()
|
||||
} else {
|
||||
format!("/static/{}", item.prop_asset_path)
|
||||
};
|
||||
|
||||
view! {
|
||||
<button
|
||||
type="button"
|
||||
class=move || format!(
|
||||
"aspect-square rounded-lg border-2 transition-all p-1 focus:outline-none focus:ring-2 focus:ring-blue-500 {}",
|
||||
if is_selected() {
|
||||
"border-blue-500 bg-blue-900/30"
|
||||
} else {
|
||||
"border-gray-600 hover:border-gray-500 bg-gray-700/50"
|
||||
}
|
||||
)
|
||||
on:click=move |_| {
|
||||
set_selected_item.set(Some(item_id));
|
||||
}
|
||||
role="option"
|
||||
aria-selected=is_selected
|
||||
aria-label=item_name
|
||||
>
|
||||
<img
|
||||
src=asset_path
|
||||
alt=""
|
||||
class="w-full h-full object-contain"
|
||||
/>
|
||||
</button>
|
||||
}
|
||||
}
|
||||
/>
|
||||
</div>
|
||||
|
||||
// Selected item details and actions
|
||||
{move || {
|
||||
let item_id = selected_item.get()?;
|
||||
let item = items.get().into_iter().find(|i| i.id == item_id)?;
|
||||
let on_drop = on_drop.clone();
|
||||
let is_dropping = dropping.get();
|
||||
let is_droppable = item.is_droppable;
|
||||
|
||||
Some(view! {
|
||||
<div class="mt-4 pt-4 border-t border-gray-700">
|
||||
<div class="flex items-center justify-between">
|
||||
<div>
|
||||
<h3 class="text-white font-medium">{item.prop_name.clone()}</h3>
|
||||
<p class="text-gray-400 text-sm">
|
||||
{if item.is_transferable { "Transferable" } else { "Not transferable" }}
|
||||
{if item.is_portable { " \u{2022} Portable" } else { "" }}
|
||||
{if is_droppable { " \u{2022} Droppable" } else { " \u{2022} Essential" }}
|
||||
</p>
|
||||
</div>
|
||||
<div class="flex gap-2">
|
||||
// Drop button - disabled for non-droppable (essential) props
|
||||
<button
|
||||
type="button"
|
||||
class=if is_droppable {
|
||||
"px-4 py-2 bg-red-600 hover:bg-red-700 text-white rounded-lg transition-colors disabled:opacity-50"
|
||||
} else {
|
||||
"px-4 py-2 bg-gray-600 text-gray-400 rounded-lg cursor-not-allowed"
|
||||
}
|
||||
on:click=move |_| {
|
||||
if is_droppable {
|
||||
on_drop.run(item_id);
|
||||
}
|
||||
}
|
||||
disabled=is_dropping || !is_droppable
|
||||
title=if is_droppable { "" } else { "Essential prop cannot be dropped" }
|
||||
>
|
||||
{if is_dropping { "Dropping..." } else { "Drop" }}
|
||||
</button>
|
||||
// Transfer button (disabled for now)
|
||||
<Show when=move || item.is_transferable>
|
||||
<button
|
||||
type="button"
|
||||
class="px-4 py-2 bg-gray-600 text-gray-400 rounded-lg cursor-not-allowed"
|
||||
disabled=true
|
||||
title="Transfer functionality coming soon"
|
||||
>
|
||||
"Transfer"
|
||||
</button>
|
||||
</Show>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
})
|
||||
}}
|
||||
</div>
|
||||
</Show>
|
||||
}
|
||||
}
|
||||
|
||||
/// Public props tab content (read-only display).
|
||||
#[component]
|
||||
fn PublicPropsTab(
|
||||
#[prop(into)] props: Signal<Vec<PublicProp>>,
|
||||
#[prop(into)] loading: Signal<bool>,
|
||||
#[prop(into)] error: Signal<Option<String>>,
|
||||
tab_name: &'static str,
|
||||
empty_message: &'static str,
|
||||
) -> impl IntoView {
|
||||
// Selected prop for showing details
|
||||
let (selected_prop, set_selected_prop) = signal(Option::<Uuid>::None);
|
||||
|
||||
view! {
|
||||
// Loading state
|
||||
<Show when=move || loading.get()>
|
||||
<div class="flex items-center justify-center py-12">
|
||||
<p class="text-gray-400">{format!("Loading {} props...", tab_name.to_lowercase())}</p>
|
||||
</div>
|
||||
</Show>
|
||||
|
||||
// Error state
|
||||
<Show when=move || error.get().is_some()>
|
||||
<div class="bg-red-900/20 border border-red-600 rounded p-4 mb-4">
|
||||
<p class="text-red-400">{move || error.get().unwrap_or_default()}</p>
|
||||
</div>
|
||||
</Show>
|
||||
|
||||
// Empty state
|
||||
<Show when=move || !loading.get() && error.get().is_none() && props.get().is_empty()>
|
||||
<div class="flex flex-col items-center justify-center py-12 text-center">
|
||||
<div class="w-16 h-16 rounded-full bg-gray-700/50 flex items-center justify-center mb-4">
|
||||
<svg class="w-8 h-8 text-gray-500" fill="none" stroke="currentColor" viewBox="0 0 24 24" aria-hidden="true">
|
||||
<path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M20 7l-8-4-8 4m16 0l-8 4m8-4v10l-8 4m0-10L4 7m8 4v10M4 7v10l8 4"/>
|
||||
</svg>
|
||||
</div>
|
||||
<p class="text-gray-400">{empty_message}</p>
|
||||
<p class="text-gray-500 text-sm mt-1">"Public props will appear here when available"</p>
|
||||
</div>
|
||||
</Show>
|
||||
|
||||
// Grid of props
|
||||
<Show when=move || !loading.get() && !props.get().is_empty()>
|
||||
<div>
|
||||
<div
|
||||
class="grid grid-cols-4 sm:grid-cols-6 gap-2"
|
||||
role="listbox"
|
||||
aria-label=format!("{} props", tab_name)
|
||||
>
|
||||
<For
|
||||
each=move || props.get()
|
||||
key=|prop| prop.id
|
||||
children=move |prop: PublicProp| {
|
||||
let prop_id = prop.id;
|
||||
let prop_name = prop.name.clone();
|
||||
let is_selected = move || selected_prop.get() == Some(prop_id);
|
||||
let asset_path = if prop.asset_path.starts_with('/') {
|
||||
prop.asset_path.clone()
|
||||
} else {
|
||||
format!("/static/{}", prop.asset_path)
|
||||
};
|
||||
|
||||
view! {
|
||||
<button
|
||||
type="button"
|
||||
class=move || format!(
|
||||
"aspect-square rounded-lg border-2 transition-all p-1 focus:outline-none focus:ring-2 focus:ring-blue-500 {}",
|
||||
if is_selected() {
|
||||
"border-blue-500 bg-blue-900/30"
|
||||
} else {
|
||||
"border-gray-600 hover:border-gray-500 bg-gray-700/50"
|
||||
}
|
||||
)
|
||||
on:click=move |_| {
|
||||
set_selected_prop.set(Some(prop_id));
|
||||
}
|
||||
role="option"
|
||||
aria-selected=is_selected
|
||||
aria-label=prop_name
|
||||
>
|
||||
<img
|
||||
src=asset_path
|
||||
alt=""
|
||||
class="w-full h-full object-contain"
|
||||
/>
|
||||
</button>
|
||||
}
|
||||
}
|
||||
/>
|
||||
</div>
|
||||
|
||||
// Selected prop details (read-only)
|
||||
{move || {
|
||||
let prop_id = selected_prop.get()?;
|
||||
let prop = props.get().into_iter().find(|p| p.id == prop_id)?;
|
||||
|
||||
Some(view! {
|
||||
<div class="mt-4 pt-4 border-t border-gray-700">
|
||||
<div class="flex items-center justify-between">
|
||||
<div>
|
||||
<h3 class="text-white font-medium">{prop.name.clone()}</h3>
|
||||
{prop.description.map(|desc| view! {
|
||||
<p class="text-gray-400 text-sm">{desc}</p>
|
||||
})}
|
||||
</div>
|
||||
<p class="text-gray-500 text-sm italic">"View only"</p>
|
||||
</div>
|
||||
</div>
|
||||
})
|
||||
}}
|
||||
</div>
|
||||
</Show>
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue