fix: all remaining bugs with props

This commit is contained in:
Evan Carroll 2026-01-24 00:55:59 -06:00
parent 5e14481714
commit 475d1ef90a
8 changed files with 123 additions and 16 deletions

View file

@ -311,17 +311,18 @@ pub async fn pick_up_loose_prop<'e>(
'[]'::jsonb, '[]'::jsonb,
now() now()
FROM source_info si FROM source_info si
RETURNING id, prop_name, prop_asset_path, layer, is_transferable, is_portable, is_droppable, acquired_at RETURNING id, server_prop_id, realm_prop_id, prop_name, prop_asset_path, layer, is_transferable, is_portable, is_droppable, origin, acquired_at
) )
SELECT SELECT
ii.id, ii.id,
COALESCE(ii.server_prop_id, ii.realm_prop_id) as prop_id,
ii.prop_name, ii.prop_name,
ii.prop_asset_path, ii.prop_asset_path,
ii.layer, ii.layer,
ii.is_transferable, ii.is_transferable,
ii.is_portable, ii.is_portable,
ii.is_droppable, ii.is_droppable,
'server_library'::server.prop_origin as origin, ii.origin,
ii.acquired_at ii.acquired_at
FROM inserted_item ii FROM inserted_item ii
"#, "#,
@ -620,3 +621,27 @@ pub async fn cleanup_expired_props<'e>(executor: impl PgExecutor<'e>) -> Result<
Ok(result.rows_affected()) Ok(result.rows_affected())
} }
/// Delete a loose prop from the scene (moderator action).
///
/// This permanently removes the prop without adding it to anyone's inventory.
pub async fn delete_loose_prop<'e>(
executor: impl PgExecutor<'e>,
loose_prop_id: Uuid,
) -> Result<(), AppError> {
let result = sqlx::query(
r#"
DELETE FROM scene.loose_props
WHERE id = $1
"#,
)
.bind(loose_prop_id)
.execute(executor)
.await?;
if result.rows_affected() == 0 {
return Err(AppError::NotFound("Loose prop not found".to_string()));
}
Ok(())
}

View file

@ -140,6 +140,12 @@ pub enum ClientMessage {
/// Inventory item ID to delete. /// Inventory item ID to delete.
inventory_item_id: Uuid, inventory_item_id: Uuid,
}, },
/// Delete a loose prop from the scene (moderator only).
DeleteLooseProp {
/// The loose prop ID to delete.
loose_prop_id: Uuid,
},
} }
/// Server-to-client WebSocket messages. /// Server-to-client WebSocket messages.
@ -263,6 +269,14 @@ pub enum ServerMessage {
inventory_item_id: Uuid, inventory_item_id: Uuid,
}, },
/// A loose prop was deleted from the scene (by a moderator).
LoosePropDeleted {
/// ID of the deleted loose prop.
prop_id: Uuid,
/// User ID who deleted it.
deleted_by_user_id: Uuid,
},
/// A prop was updated (scale changed) - clients should update their local copy. /// A prop was updated (scale changed) - clients should update their local copy.
PropRefresh { PropRefresh {
/// The updated prop with all current values. /// The updated prop with all current values.

View file

@ -1658,6 +1658,51 @@ async fn handle_socket(
} }
} }
} }
ClientMessage::DeleteLooseProp { loose_prop_id } => {
// Check if user is a moderator
let is_mod = match memberships::is_moderator(&pool, user_id, realm_id).await {
Ok(result) => result,
Err(e) => {
tracing::error!("[WS] Failed to check moderator status: {:?}", e);
false
}
};
if !is_mod {
let _ = direct_tx.send(ServerMessage::Error {
code: "NOT_MODERATOR".to_string(),
message: "You do not have permission to delete props".to_string(),
}).await;
continue;
}
// Delete the prop
match loose_props::delete_loose_prop(
&mut *recv_conn,
loose_prop_id,
).await {
Ok(()) => {
#[cfg(debug_assertions)]
tracing::debug!(
"[WS] User {} deleted prop {}",
user_id,
loose_prop_id
);
// Broadcast the deletion to all users in the channel
let _ = tx.send(ServerMessage::LoosePropDeleted {
prop_id: loose_prop_id,
deleted_by_user_id: user_id,
});
}
Err(e) => {
tracing::error!("[WS] Delete prop failed: {:?}", e);
let _ = direct_tx.send(ServerMessage::Error {
code: "DELETE_PROP_FAILED".to_string(),
message: format!("{:?}", e),
}).await;
}
}
}
} }
} }
Message::Close(close_frame) => { Message::Close(close_frame) => {

View file

@ -65,13 +65,6 @@ pub fn LoosePropCanvas(
let canvas_x = screen_x - prop_size / 2.0; let canvas_x = screen_x - prop_size / 2.0;
let canvas_y = screen_y - prop_size / 2.0; let canvas_y = screen_y - prop_size / 2.0;
// Add amber dashed border for locked props
let border_style = if p.is_locked {
"border: 2px dashed #f59e0b; box-sizing: border-box;"
} else {
""
};
format!( format!(
"position: absolute; \ "position: absolute; \
left: 0; top: 0; \ left: 0; top: 0; \
@ -79,8 +72,8 @@ pub fn LoosePropCanvas(
z-index: {}; \ z-index: {}; \
pointer-events: auto; \ pointer-events: auto; \
width: {}px; \ width: {}px; \
height: {}px; {}", height: {}px;",
canvas_x, canvas_y, z_index, prop_size, prop_size, border_style canvas_x, canvas_y, z_index, prop_size, prop_size
) )
}; };

View file

@ -61,6 +61,7 @@ pub fn RealmSceneViewer(
#[prop(optional, into)] on_prop_scale_update: Option<Callback<(Uuid, f32)>>, #[prop(optional, into)] on_prop_scale_update: Option<Callback<(Uuid, f32)>>,
#[prop(optional, into)] on_prop_move: Option<Callback<(Uuid, f64, f64)>>, #[prop(optional, into)] on_prop_move: Option<Callback<(Uuid, f64, f64)>>,
#[prop(optional, into)] on_prop_lock_toggle: Option<Callback<(Uuid, bool)>>, #[prop(optional, into)] on_prop_lock_toggle: Option<Callback<(Uuid, bool)>>,
#[prop(optional, into)] on_prop_delete: Option<Callback<Uuid>>,
) -> impl IntoView { ) -> impl IntoView {
let is_guest = is_guest.unwrap_or_else(|| Signal::derive(|| false)); let is_guest = is_guest.unwrap_or_else(|| Signal::derive(|| false));
let settings = settings.unwrap_or_else(|| Signal::derive(ViewerSettings::default)); let settings = settings.unwrap_or_else(|| Signal::derive(ViewerSettings::default));
@ -131,6 +132,7 @@ pub fn RealmSceneViewer(
let move_mode_preview_position = RwSignal::new((0.0_f64, 0.0_f64)); let move_mode_preview_position = RwSignal::new((0.0_f64, 0.0_f64));
let (move_mode_prop_scale, set_move_mode_prop_scale) = signal(1.0_f32); let (move_mode_prop_scale, set_move_mode_prop_scale) = signal(1.0_f32);
let (prop_context_is_locked, set_prop_context_is_locked) = signal(false); let (prop_context_is_locked, set_prop_context_is_locked) = signal(false);
let (prop_context_name, set_prop_context_name) = signal(Option::<String>::None);
// Click handler for movement (props are now handled via context menu) // Click handler for movement (props are now handled via context menu)
#[cfg(feature = "hydrate")] #[cfg(feature = "hydrate")]
@ -221,6 +223,7 @@ pub fn RealmSceneViewer(
set_scale_mode_initial_scale.set(prop.scale); set_scale_mode_initial_scale.set(prop.scale);
set_prop_context_is_locked.set(prop.is_locked); set_prop_context_is_locked.set(prop.is_locked);
set_prop_context_name.set(Some(prop.prop_name.clone()));
set_move_mode_prop_scale.set(prop.scale); set_move_mode_prop_scale.set(prop.scale);
let rect = canvas.get_bounding_client_rect(); let rect = canvas.get_bounding_client_rect();
set_scale_mode_prop_center.set(( set_scale_mode_prop_center.set((
@ -598,7 +601,9 @@ pub fn RealmSceneViewer(
<ContextMenu <ContextMenu
open=Signal::derive(move || prop_context_menu_open.get()) open=Signal::derive(move || prop_context_menu_open.get())
position=Signal::derive(move || prop_context_menu_position.get()) position=Signal::derive(move || prop_context_menu_position.get())
header=Signal::derive(move || Some("Prop".to_string())) header=Signal::derive(move || {
prop_context_name.get().or_else(|| Some("Prop".to_string()))
})
items=Signal::derive(move || { items=Signal::derive(move || {
let is_mod = is_moderator.map(|s| s.get()).unwrap_or(false); let is_mod = is_moderator.map(|s| s.get()).unwrap_or(false);
let is_locked = prop_context_is_locked.get(); let is_locked = prop_context_is_locked.get();
@ -613,12 +618,14 @@ pub fn RealmSceneViewer(
label: if is_locked { "Unlock" } else { "Lock" }.to_string(), label: if is_locked { "Unlock" } else { "Lock" }.to_string(),
action: if is_locked { "unlock" } else { "lock" }.to_string(), action: if is_locked { "unlock" } else { "lock" }.to_string(),
}); });
items.push(ContextMenuItem { label: "Delete".to_string(), action: "delete".to_string() });
} }
items items
}) })
on_select=Callback::new({ on_select=Callback::new({
let on_prop_lock_toggle = on_prop_lock_toggle.clone(); let on_prop_lock_toggle = on_prop_lock_toggle.clone();
let on_prop_click = on_prop_click.clone(); let on_prop_click = on_prop_click.clone();
let on_prop_delete = on_prop_delete.clone();
move |action: String| { move |action: String| {
match action.as_str() { match action.as_str() {
"pick_up" => { "pick_up" => {
@ -649,6 +656,13 @@ pub fn RealmSceneViewer(
} }
} }
} }
"delete" => {
if let Some(prop_id) = prop_context_menu_target.get() {
if let Some(ref callback) = on_prop_delete {
callback.run(prop_id);
}
}
}
_ => {} _ => {}
} }
set_prop_context_menu_open.set(false); set_prop_context_menu_open.set(false);
@ -657,6 +671,7 @@ pub fn RealmSceneViewer(
on_close=Callback::new(move |_: ()| { on_close=Callback::new(move |_: ()| {
set_prop_context_menu_open.set(false); set_prop_context_menu_open.set(false);
set_prop_context_menu_target.set(None); set_prop_context_menu_target.set(None);
set_prop_context_name.set(None);
}) })
/> />
<ScaleOverlay <ScaleOverlay

View file

@ -182,9 +182,9 @@ pub fn MoveOverlay(
let mouse_x = ev.client_x() as f64; let mouse_x = ev.client_x() as f64;
let mouse_y = ev.client_y() as f64; let mouse_y = ev.client_y() as f64;
// Get scene viewer's position // Get scene canvas position (the inner container with the actual scene)
let document = web_sys::window().unwrap().document().unwrap(); let document = web_sys::window().unwrap().document().unwrap();
if let Some(viewer) = document.query_selector(".scene-viewer-container").ok().flatten() { if let Some(viewer) = document.query_selector(".scene-canvas").ok().flatten() {
let rect = viewer.get_bounding_client_rect(); let rect = viewer.get_bounding_client_rect();
let viewer_x = mouse_x - rect.left(); let viewer_x = mouse_x - rect.left();
let viewer_y = mouse_y - rect.top(); let viewer_y = mouse_y - rect.top();
@ -246,10 +246,10 @@ pub fn MoveOverlay(
let ox = offset_x.get(); let ox = offset_x.get();
let oy = offset_y.get(); let oy = offset_y.get();
// Get scene viewer position in viewport // Get scene canvas position in viewport (inner container with actual scene)
let document = web_sys::window().unwrap().document().unwrap(); let document = web_sys::window().unwrap().document().unwrap();
let viewer_offset = document let viewer_offset = document
.query_selector(".scene-viewer-container") .query_selector(".scene-canvas")
.ok() .ok()
.flatten() .flatten()
.map(|v| { .map(|v| {

View file

@ -667,6 +667,10 @@ fn handle_server_message(
// No scene state change needed // No scene state change needed
PostAction::None PostAction::None
} }
ServerMessage::LoosePropDeleted { prop_id, .. } => {
// Treat deleted props the same as picked up (remove from display)
PostAction::PropPickedUp(prop_id)
}
ServerMessage::PropRefresh { prop } => { ServerMessage::PropRefresh { prop } => {
PostAction::PropRefresh(prop) PostAction::PropRefresh(prop)
} }

View file

@ -1244,6 +1244,16 @@ pub fn RealmPage() -> impl IntoView {
} }
}); });
}); });
#[cfg(feature = "hydrate")]
let ws_for_prop_delete = ws_sender_clone.clone();
let on_prop_delete_cb = Callback::new(move |prop_id: Uuid| {
#[cfg(feature = "hydrate")]
ws_for_prop_delete.with_value(|sender| {
if let Some(send_fn) = sender {
send_fn(ClientMessage::DeleteLooseProp { loose_prop_id: prop_id });
}
});
});
view! { view! {
<div class="relative w-full"> <div class="relative w-full">
<RealmSceneViewer <RealmSceneViewer
@ -1269,6 +1279,7 @@ pub fn RealmPage() -> impl IntoView {
on_prop_scale_update=on_prop_scale_update_cb on_prop_scale_update=on_prop_scale_update_cb
on_prop_move=on_prop_move_cb on_prop_move=on_prop_move_cb
on_prop_lock_toggle=on_prop_lock_toggle_cb on_prop_lock_toggle=on_prop_lock_toggle_cb
on_prop_delete=on_prop_delete_cb
/> />
<div class="absolute bottom-0 left-0 right-0 z-10 pb-4 px-4 pointer-events-none"> <div class="absolute bottom-0 left-0 right-0 z-10 pb-4 px-4 pointer-events-none">
<ChatInput <ChatInput