feat: add /mod summon

This commit is contained in:
Evan Carroll 2026-01-20 21:48:04 -06:00
parent 864cfaec54
commit 45a7e44b3a
11 changed files with 598 additions and 5 deletions

View file

@ -7,6 +7,7 @@ edition.workspace = true
chattyness-error = { workspace = true, optional = true }
chattyness-shared = { workspace = true, optional = true }
serde.workspace = true
serde_json = { workspace = true, optional = true }
uuid.workspace = true
chrono.workspace = true
@ -17,4 +18,4 @@ rand = { workspace = true, optional = true }
[features]
default = []
ssr = ["sqlx", "argon2", "rand", "chattyness-error/ssr", "dep:chattyness-error", "dep:chattyness-shared"]
ssr = ["sqlx", "argon2", "rand", "chattyness-error/ssr", "dep:chattyness-error", "dep:chattyness-shared", "dep:serde_json"]

View file

@ -209,6 +209,42 @@ impl std::str::FromStr for RealmRole {
}
}
/// Moderation action type.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
#[cfg_attr(feature = "ssr", derive(sqlx::Type))]
#[cfg_attr(
feature = "ssr",
sqlx(type_name = "action_type", rename_all = "snake_case")
)]
#[serde(rename_all = "snake_case")]
pub enum ActionType {
Warning,
Mute,
Kick,
Ban,
Unban,
PropRemoval,
MessageDeletion,
Summon,
SummonAll,
}
impl std::fmt::Display for ActionType {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
ActionType::Warning => write!(f, "warning"),
ActionType::Mute => write!(f, "mute"),
ActionType::Kick => write!(f, "kick"),
ActionType::Ban => write!(f, "ban"),
ActionType::Unban => write!(f, "unban"),
ActionType::PropRemoval => write!(f, "prop_removal"),
ActionType::MessageDeletion => write!(f, "message_deletion"),
ActionType::Summon => write!(f, "summon"),
ActionType::SummonAll => write!(f, "summon_all"),
}
}
}
/// Scene dimension mode.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize, Default)]
#[cfg_attr(feature = "ssr", derive(sqlx::Type))]

View file

@ -7,6 +7,7 @@ pub mod guests;
pub mod inventory;
pub mod loose_props;
pub mod memberships;
pub mod moderation;
pub mod owner;
pub mod props;
pub mod realms;

View file

@ -199,3 +199,33 @@ pub async fn is_member(pool: &PgPool, user_id: Uuid, realm_id: Uuid) -> Result<b
Ok(exists.0)
}
/// Check if a user is a moderator (server-level or realm-level).
///
/// Returns true if the user has any of:
/// - Server staff role: owner, admin, or moderator (from `server.staff`)
/// - Realm role: owner or moderator (from `realm.memberships`)
pub async fn is_moderator(pool: &PgPool, user_id: Uuid, realm_id: Uuid) -> Result<bool, AppError> {
// Check server-level staff first (owner, admin, moderator can moderate any realm)
if let Some(server_role) = get_user_staff_role(pool, user_id).await? {
match server_role {
ServerRole::Owner | ServerRole::Admin | ServerRole::Moderator => return Ok(true),
}
}
// Check realm-level role (owner or moderator for this specific realm)
let realm_mod: (bool,) = sqlx::query_as(
r#"
SELECT EXISTS(
SELECT 1 FROM realm.memberships
WHERE user_id = $1 AND realm_id = $2 AND role IN ('owner', 'moderator')
)
"#,
)
.bind(user_id)
.bind(realm_id)
.fetch_one(pool)
.await?;
Ok(realm_mod.0)
}

View file

@ -0,0 +1,77 @@
//! Moderation-related database queries.
use sqlx::PgPool;
use uuid::Uuid;
use crate::models::ActionType;
use chattyness_error::AppError;
/// Log a moderation action to the realm audit log.
pub async fn log_moderation_action(
pool: &PgPool,
realm_id: Uuid,
moderator_id: Uuid,
action_type: ActionType,
target_user_id: Option<Uuid>,
reason: &str,
metadata: serde_json::Value,
) -> Result<(), AppError> {
sqlx::query(
r#"
INSERT INTO realm.moderation_actions (
realm_id,
action_type,
target_user_id,
moderator_id,
reason,
metadata
)
VALUES ($1, $2, $3, $4, $5, $6)
"#,
)
.bind(realm_id)
.bind(action_type)
.bind(target_user_id)
.bind(moderator_id)
.bind(reason)
.bind(metadata)
.execute(pool)
.await?;
Ok(())
}
/// Log a moderation action using a connection (for RLS support).
pub async fn log_moderation_action_conn(
conn: &mut sqlx::PgConnection,
realm_id: Uuid,
moderator_id: Uuid,
action_type: ActionType,
target_user_id: Option<Uuid>,
reason: &str,
metadata: serde_json::Value,
) -> Result<(), AppError> {
sqlx::query(
r#"
INSERT INTO realm.moderation_actions (
realm_id,
action_type,
target_user_id,
moderator_id,
reason,
metadata
)
VALUES ($1, $2, $3, $4, $5, $6)
"#,
)
.bind(realm_id)
.bind(action_type)
.bind(target_user_id)
.bind(moderator_id)
.bind(reason)
.bind(metadata)
.execute(conn)
.await?;
Ok(())
}

View file

@ -90,6 +90,14 @@ pub enum ClientMessage {
/// Scene ID to teleport to.
scene_id: Uuid,
},
/// Moderator command (only processed if sender is a moderator).
ModCommand {
/// Subcommand name ("summon", "avatar", "teleport", "ban", etc.).
subcommand: String,
/// Arguments for the subcommand.
args: Vec<String>,
},
}
/// Server-to-client WebSocket messages.
@ -234,4 +242,22 @@ pub enum ServerMessage {
/// Scene slug for URL.
scene_slug: String,
},
/// User has been summoned by a moderator - triggers teleport.
Summoned {
/// Scene ID to teleport to.
scene_id: Uuid,
/// Scene slug for URL.
scene_slug: String,
/// Display name of the moderator who summoned.
summoned_by: String,
},
/// Result of a moderator command.
ModCommandResult {
/// Whether the command succeeded.
success: bool,
/// Human-readable result message.
message: String,
},
}

View file

@ -18,8 +18,8 @@ use tokio::sync::{broadcast, mpsc};
use uuid::Uuid;
use chattyness_db::{
models::{AvatarRenderData, ChannelMemberWithAvatar, EmotionState, User},
queries::{avatars, channel_members, loose_props, realms, scenes},
models::{ActionType, AvatarRenderData, ChannelMemberWithAvatar, EmotionState, User},
queries::{avatars, channel_members, loose_props, memberships, moderation, realms, scenes},
ws_messages::{close_codes, ClientMessage, DisconnectReason, ServerMessage, WsConfig},
};
use chattyness_error::AppError;
@ -828,6 +828,169 @@ async fn handle_socket(
scene_slug: scene.slug,
}).await;
}
ClientMessage::ModCommand { subcommand, args } => {
// Check if user is a moderator
let is_mod = match memberships::is_moderator(&pool, user_id, realm_id).await {
Ok(result) => result,
Err(e) => {
tracing::error!("[WS] Failed to check moderator status: {:?}", e);
false
}
};
if !is_mod {
let _ = direct_tx.send(ServerMessage::ModCommandResult {
success: false,
message: "You do not have moderator permissions".to_string(),
}).await;
continue;
}
// Get moderator's current scene info and display name
let mod_member = match channel_members::get_channel_member(
&mut *recv_conn,
channel_id,
user_id,
realm_id,
).await {
Ok(Some(m)) => m,
Ok(None) | Err(_) => {
let _ = direct_tx.send(ServerMessage::ModCommandResult {
success: false,
message: "Failed to get moderator info".to_string(),
}).await;
continue;
}
};
// Get moderator's current scene details
let mod_scene = match scenes::get_scene_by_id(&pool, channel_id).await {
Ok(Some(s)) => s,
Ok(None) | Err(_) => {
let _ = direct_tx.send(ServerMessage::ModCommandResult {
success: false,
message: "Failed to get scene info".to_string(),
}).await;
continue;
}
};
match subcommand.as_str() {
"summon" => {
if args.is_empty() {
let _ = direct_tx.send(ServerMessage::ModCommandResult {
success: false,
message: "Usage: /mod summon [nick|*]".to_string(),
}).await;
continue;
}
let target = &args[0];
if target == "*" {
// Summon all users in the realm
let mut summoned_count = 0;
let mut target_ids = Vec::new();
// Iterate all connected users in this realm
for entry in ws_state.users.iter() {
let (target_user_id, target_conn) = entry.pair();
if target_conn.realm_id == realm_id && *target_user_id != user_id {
// Send Summoned message to each user
let summon_msg = ServerMessage::Summoned {
scene_id: mod_scene.id,
scene_slug: mod_scene.slug.clone(),
summoned_by: mod_member.display_name.clone(),
};
if target_conn.direct_tx.send(summon_msg).await.is_ok() {
summoned_count += 1;
target_ids.push(*target_user_id);
}
}
}
// Log the action
let metadata = serde_json::json!({
"scene_id": mod_scene.id,
"scene_slug": mod_scene.slug,
"summoned_count": summoned_count,
});
let _ = moderation::log_moderation_action(
&pool,
realm_id,
user_id,
ActionType::SummonAll,
None,
&format!("Summoned {} users to scene {}", summoned_count, mod_scene.name),
metadata,
).await;
let _ = direct_tx.send(ServerMessage::ModCommandResult {
success: true,
message: format!("Summoned {} users to {}", summoned_count, mod_scene.name),
}).await;
} else {
// Summon specific user by display name
if let Some((target_user_id, target_conn)) = ws_state
.find_user_by_display_name(realm_id, target)
{
if target_user_id == user_id {
let _ = direct_tx.send(ServerMessage::ModCommandResult {
success: false,
message: "You cannot summon yourself".to_string(),
}).await;
continue;
}
// Send Summoned message to target
let summon_msg = ServerMessage::Summoned {
scene_id: mod_scene.id,
scene_slug: mod_scene.slug.clone(),
summoned_by: mod_member.display_name.clone(),
};
if target_conn.direct_tx.send(summon_msg).await.is_ok() {
// Log the action
let metadata = serde_json::json!({
"scene_id": mod_scene.id,
"scene_slug": mod_scene.slug,
"target_display_name": target,
});
let _ = moderation::log_moderation_action(
&pool,
realm_id,
user_id,
ActionType::Summon,
Some(target_user_id),
&format!("Summoned {} to scene {}", target, mod_scene.name),
metadata,
).await;
let _ = direct_tx.send(ServerMessage::ModCommandResult {
success: true,
message: format!("Summoned {} to {}", target, mod_scene.name),
}).await;
} else {
let _ = direct_tx.send(ServerMessage::ModCommandResult {
success: false,
message: format!("Failed to send summon to {}", target),
}).await;
}
} else {
let _ = direct_tx.send(ServerMessage::ModCommandResult {
success: false,
message: format!("User '{}' is not online in this realm", target),
}).await;
}
}
}
_ => {
let _ = direct_tx.send(ServerMessage::ModCommandResult {
success: false,
message: format!("Unknown mod command: {}", subcommand),
}).await;
}
}
}
}
}
Message::Close(close_frame) => {

View file

@ -19,6 +19,8 @@ enum CommandMode {
ShowingColonHint,
/// Showing command hint for slash commands (`/setting`).
ShowingSlashHint,
/// Showing mod command hint (`/mod summon [nick|*]`).
ShowingModHint,
/// Showing emotion list popup.
ShowingList,
/// Showing scene list popup for teleport.
@ -98,6 +100,35 @@ fn parse_whisper_command(cmd: &str) -> Option<(String, String)> {
Some((name, message))
}
/// Parse a mod command and return (subcommand, args) if valid.
///
/// Supports `/mod summon [nick|*]` etc.
#[cfg(feature = "hydrate")]
fn parse_mod_command(cmd: &str) -> Option<(String, Vec<String>)> {
let cmd = cmd.trim();
// Strip the leading slash if present
let cmd = cmd.strip_prefix('/').unwrap_or(cmd);
// Check for `mod <subcommand> [args...]`
let rest = cmd.strip_prefix("mod ").map(str::trim)?;
if rest.is_empty() {
return None;
}
// Split into parts
let parts: Vec<&str> = rest.split_whitespace().collect();
if parts.is_empty() {
return None;
}
let subcommand = parts[0].to_lowercase();
let args: Vec<String> = parts[1..].iter().map(|s| s.to_string()).collect();
Some((subcommand, args))
}
/// Chat input component with emote command support.
///
/// Props:
@ -140,6 +171,12 @@ pub fn ChatInput(
/// Callback when a teleport is requested.
#[prop(optional)]
on_teleport: Option<Callback<Uuid>>,
/// Whether the current user is a moderator.
#[prop(default = Signal::derive(|| false))]
is_moderator: Signal<bool>,
/// Callback to send a mod command.
#[prop(optional)]
on_mod_command: Option<Callback<(String, Vec<String>)>>,
) -> impl IntoView {
let (message, set_message) = signal(String::new());
let (command_mode, set_command_mode) = signal(CommandMode::None);
@ -324,9 +361,16 @@ pub fn ChatInput(
}
};
// Check if mod command (only for moderators)
let is_mod_command = is_moderator.get_untracked()
&& (cmd.starts_with("mod") || "mod".starts_with(&cmd));
if is_complete_whisper || is_complete_teleport {
// User is typing the argument part, no hint needed
set_command_mode.set(CommandMode::None);
} else if is_mod_command {
// Show mod command hint
set_command_mode.set(CommandMode::ShowingModHint);
} else if cmd.is_empty()
|| "setting".starts_with(&cmd)
|| "inventory".starts_with(&cmd)
@ -625,6 +669,22 @@ pub fn ChatInput(
return;
}
// /mod <subcommand> [args...] - execute mod command
if is_moderator.get_untracked() {
if let Some((subcommand, args)) = parse_mod_command(&msg) {
if let Some(ref callback) = on_mod_command {
callback.run((subcommand, args));
}
set_message.set(String::new());
set_command_mode.set(CommandMode::None);
if let Some(input) = input_ref.get() {
input.set_value("");
}
ev.prevent_default();
return;
}
}
// Invalid slash command - just ignore, don't send
ev.prevent_default();
return;
@ -769,6 +829,17 @@ pub fn ChatInput(
</div>
</Show>
// Mod command hint bar (/mod summon [nick|*])
<Show when=move || command_mode.get() == CommandMode::ShowingModHint>
<div class="absolute bottom-full left-0 mb-1 px-3 py-1 bg-purple-800/90 backdrop-blur-sm rounded text-sm">
<span class="text-purple-300 font-medium">"[MOD] "</span>
<span class="text-gray-400">"/"</span>
<span class="text-purple-400">"mod"</span>
<span class="text-gray-300">" summon"</span>
<span class="text-gray-500">" [nick|*]"</span>
</div>
</Show>
// Emotion list popup
<Show when=move || command_mode.get() == CommandMode::ShowingList>
<EmoteListPopup

View file

@ -88,6 +88,26 @@ pub struct TeleportInfo {
pub scene_slug: String,
}
/// Summon information received from server (moderator summoned this user).
#[derive(Clone, Debug)]
pub struct SummonInfo {
/// Scene ID to teleport to.
pub scene_id: uuid::Uuid,
/// Scene slug for URL.
pub scene_slug: String,
/// Display name of the moderator who summoned.
pub summoned_by: String,
}
/// Result of a moderator command.
#[derive(Clone, Debug)]
pub struct ModCommandResultInfo {
/// Whether the command succeeded.
pub success: bool,
/// Human-readable result message.
pub message: String,
}
/// Hook to manage WebSocket connection for a channel.
///
/// Returns a tuple of:
@ -107,6 +127,8 @@ pub fn use_channel_websocket(
on_welcome: Option<Callback<ChannelMemberInfo>>,
on_error: Option<Callback<WsError>>,
on_teleport_approved: Option<Callback<TeleportInfo>>,
on_summoned: Option<Callback<SummonInfo>>,
on_mod_command_result: Option<Callback<ModCommandResultInfo>>,
) -> (Signal<WsState>, WsSenderStorage) {
use std::cell::RefCell;
use std::rc::Rc;
@ -220,6 +242,8 @@ pub fn use_channel_websocket(
let on_welcome_clone = on_welcome.clone();
let on_error_clone = on_error.clone();
let on_teleport_approved_clone = on_teleport_approved.clone();
let on_summoned_clone = on_summoned.clone();
let on_mod_command_result_clone = on_mod_command_result.clone();
// For starting heartbeat on Welcome
let ws_ref_for_heartbeat = ws_ref.clone();
let heartbeat_started: Rc<RefCell<bool>> = Rc::new(RefCell::new(false));
@ -293,6 +317,8 @@ pub fn use_channel_websocket(
&on_member_fading_clone,
&on_error_clone,
&on_teleport_approved_clone,
&on_summoned_clone,
&on_mod_command_result_clone,
&current_user_id_for_msg,
);
}
@ -402,6 +428,8 @@ fn handle_server_message(
on_member_fading: &Callback<FadingMember>,
on_error: &Option<Callback<WsError>>,
on_teleport_approved: &Option<Callback<TeleportInfo>>,
on_summoned: &Option<Callback<SummonInfo>>,
on_mod_command_result: &Option<Callback<ModCommandResultInfo>>,
current_user_id: &std::rc::Rc<std::cell::RefCell<Option<uuid::Uuid>>>,
) {
let mut members_vec = members.borrow_mut();
@ -578,6 +606,24 @@ fn handle_server_message(
});
}
}
ServerMessage::Summoned {
scene_id,
scene_slug,
summoned_by,
} => {
if let Some(callback) = on_summoned {
callback.run(SummonInfo {
scene_id,
scene_slug,
summoned_by,
});
}
}
ServerMessage::ModCommandResult { success, message } => {
if let Some(callback) = on_mod_command_result {
callback.run(ModCommandResultInfo { success, message });
}
}
}
}
@ -596,6 +642,8 @@ pub fn use_channel_websocket(
_on_welcome: Option<Callback<ChannelMemberInfo>>,
_on_error: Option<Callback<WsError>>,
_on_teleport_approved: Option<Callback<TeleportInfo>>,
_on_summoned: Option<Callback<SummonInfo>>,
_on_mod_command_result: Option<Callback<ModCommandResultInfo>>,
) -> (Signal<WsState>, WsSenderStorage) {
let (ws_state, _) = signal(WsState::Disconnected);
let sender: WsSenderStorage = StoredValue::new_local(None);

View file

@ -20,7 +20,7 @@ use crate::components::{
#[cfg(feature = "hydrate")]
use crate::components::{
ChannelMemberInfo, ChatMessage, DEFAULT_BUBBLE_TIMEOUT_MS, FADE_DURATION_MS, HistoryEntry,
TeleportInfo, WsError, add_to_history, use_channel_websocket,
ModCommandResultInfo, SummonInfo, TeleportInfo, WsError, add_to_history, use_channel_websocket,
};
use crate::utils::LocalStoragePersist;
#[cfg(feature = "hydrate")]
@ -141,6 +141,12 @@ pub fn RealmPage() -> impl IntoView {
// Whether teleportation is allowed in this realm
let (allow_user_teleport, set_allow_user_teleport) = signal(false);
// Whether the current user is a moderator (set from Welcome message or membership)
let (is_moderator, set_is_moderator) = signal(false);
// Mod notification state (for summon notifications, command results)
let (mod_notification, set_mod_notification) = signal(Option::<(bool, String)>::None);
let realm_data = LocalResource::new(move || {
let slug = slug.get();
async move {
@ -418,6 +424,90 @@ pub fn RealmPage() -> impl IntoView {
});
});
// Callback for being summoned by a moderator - show notification and teleport
#[cfg(feature = "hydrate")]
let on_summoned = Callback::new(move |info: SummonInfo| {
// Show notification
set_mod_notification.set(Some((true, format!("Summoned by {}", info.summoned_by))));
// Auto-dismiss notification after 3 seconds
let timeout = gloo_timers::callback::Timeout::new(3000, move || {
set_mod_notification.set(None);
});
timeout.forget();
let scene_id = info.scene_id;
let scene_slug = info.scene_slug.clone();
let realm_slug = slug.get_untracked();
// Fetch the new scene data (same as teleport approval)
let scene_slug_for_url = scene_slug.clone();
let realm_slug_for_url = realm_slug.clone();
spawn_local(async move {
use gloo_net::http::Request;
let response = Request::get(&format!(
"/api/realms/{}/scenes/{}",
realm_slug, scene_slug
))
.send()
.await;
if let Ok(resp) = response {
if resp.ok() {
if let Ok(scene) = resp.json::<Scene>().await {
// Update scene dimensions from the new scene
if let Some((w, h)) = parse_bounds_dimensions(&scene.bounds_wkt) {
set_scene_dimensions.set((w as f64, h as f64));
}
// Update URL to reflect new scene
if let Some(window) = web_sys::window() {
if let Ok(history) = window.history() {
let new_url = if scene.is_entry_point {
format!("/realms/{}", realm_slug_for_url)
} else {
format!(
"/realms/{}/scenes/{}",
realm_slug_for_url, scene_slug_for_url
)
};
let _ = history.replace_state_with_url(
&wasm_bindgen::JsValue::NULL,
"",
Some(&new_url),
);
}
}
// Update the current scene for the viewer
set_current_scene.set(Some(scene));
}
}
}
// Update channel_id to trigger WebSocket reconnection
set_channel_id.set(Some(scene_id));
// Clear members since we're switching scenes
set_members.set(Vec::new());
// Trigger a reconnect to ensure fresh connection
reconnect_trigger.update(|t| *t += 1);
});
});
// Callback for mod command result - show notification
#[cfg(feature = "hydrate")]
let on_mod_command_result = Callback::new(move |info: ModCommandResultInfo| {
set_mod_notification.set(Some((info.success, info.message)));
// Auto-dismiss notification after 3 seconds
let timeout = gloo_timers::callback::Timeout::new(3000, move || {
set_mod_notification.set(None);
});
timeout.forget();
});
#[cfg(feature = "hydrate")]
let (ws_state, ws_sender) = use_channel_websocket(
slug,
@ -432,6 +522,8 @@ pub fn RealmPage() -> impl IntoView {
Some(on_welcome),
Some(on_ws_error),
Some(on_teleport_approved),
Some(on_summoned),
Some(on_mod_command_result),
);
// Set channel ID, current scene, and scene dimensions when entry scene loads
@ -955,6 +1047,9 @@ pub fn RealmPage() -> impl IntoView {
Some(RealmRole::Owner) | Some(RealmRole::Moderator)
);
// Update is_moderator signal for mod commands
set_is_moderator.set(can_admin);
// Get scene name and description for header
let scene_info = entry_scene
.get()
@ -1046,6 +1141,17 @@ pub fn RealmPage() -> impl IntoView {
}
});
});
#[cfg(feature = "hydrate")]
let ws_for_mod = ws_sender_clone.clone();
let on_mod_command_cb = Callback::new(move |(subcommand, args): (String, Vec<String>)| {
#[cfg(feature = "hydrate")]
ws_for_mod.with_value(|sender| {
if let Some(send_fn) = sender {
send_fn(ClientMessage::ModCommand { subcommand, args });
}
});
});
let is_moderator_signal = Signal::derive(move || is_moderator.get());
view! {
<div class="relative w-full">
<RealmSceneViewer
@ -1084,6 +1190,8 @@ pub fn RealmPage() -> impl IntoView {
scenes=scenes_signal
allow_user_teleport=teleport_enabled_signal
on_teleport=on_teleport_cb
is_moderator=is_moderator_signal
on_mod_command=on_mod_command_cb
/>
</div>
</div>
@ -1223,6 +1331,36 @@ pub fn RealmPage() -> impl IntoView {
}}
</Show>
// Mod command notification toast (summon, command results)
<Show when=move || mod_notification.get().is_some()>
{move || {
if let Some((success, msg)) = mod_notification.get() {
let (bg_class, border_class, icon_class, icon) = if success {
("bg-purple-900/90", "border-purple-500/50", "text-purple-300", "")
} else {
("bg-yellow-900/90", "border-yellow-500/50", "text-yellow-300", "")
};
view! {
<div class="fixed top-4 left-1/2 -translate-x-1/2 z-50 animate-slide-in-down">
<div class=format!("{} border {} rounded-lg shadow-lg px-6 py-3 flex items-center gap-3", bg_class, border_class)>
<span class=format!("{} text-lg font-bold", icon_class)>"[MOD]"</span>
<span class=format!("{} text-lg", icon_class)>{icon}</span>
<span class="text-gray-200">{msg}</span>
<button
class="text-gray-400 hover:text-white ml-2"
on:click=move |_| set_mod_notification.set(None)
>
"×"
</button>
</div>
</div>
}.into_any()
} else {
().into_any()
}
}}
</Show>
// Notification history modal
<NotificationHistoryModal
open=Signal::derive(move || history_modal_open.get())

View file

@ -101,7 +101,9 @@ CREATE TYPE server.action_type AS ENUM (
'ban',
'unban',
'prop_removal',
'message_deletion'
'message_deletion',
'summon',
'summon_all'
);
COMMENT ON TYPE server.action_type IS 'Type of moderation action taken';