feat: add teleport

This commit is contained in:
Evan Carroll 2026-01-19 11:48:12 -06:00
parent 226c2e02b5
commit 32e5e42462
11 changed files with 603 additions and 16 deletions

View file

@ -1,11 +1,13 @@
//! Chat components for realm chat interface.
use leptos::prelude::*;
use uuid::Uuid;
use chattyness_db::models::EmotionAvailability;
use chattyness_db::models::{EmotionAvailability, SceneSummary};
use chattyness_db::ws_messages::ClientMessage;
use super::emotion_picker::{EMOTIONS, EmoteListPopup, LabelStyle};
use super::scene_list_popup::SceneListPopup;
use super::ws_client::WsSenderStorage;
/// Command mode state for the chat input.
@ -19,6 +21,8 @@ enum CommandMode {
ShowingSlashHint,
/// Showing emotion list popup.
ShowingList,
/// Showing scene list popup for teleport.
ShowingSceneList,
}
/// Parse an emote command and return the emotion name if valid.
@ -44,6 +48,28 @@ fn parse_emote_command(cmd: &str) -> Option<String> {
})
}
/// Parse a teleport command and return the scene slug if valid.
///
/// Supports `/t slug` and `/teleport slug`.
fn parse_teleport_command(cmd: &str) -> Option<String> {
let cmd = cmd.trim();
// Strip the leading slash if present
let cmd = cmd.strip_prefix('/').unwrap_or(cmd);
// Check for `t <slug>` or `teleport <slug>`
let slug = cmd
.strip_prefix("teleport ")
.or_else(|| cmd.strip_prefix("t "))
.map(str::trim)?;
if slug.is_empty() {
return None;
}
Some(slug.to_string())
}
/// Parse a whisper command and return (target_name, message) if valid.
///
/// Supports `/w name message` and `/whisper name message`.
@ -84,6 +110,9 @@ fn parse_whisper_command(cmd: &str) -> Option<(String, String)> {
/// - `on_open_settings`: Callback to open settings popup
/// - `on_open_inventory`: Callback to open inventory popup
/// - `whisper_target`: Signal containing the display name to whisper to (triggers pre-fill)
/// - `scenes`: List of available scenes for teleport command
/// - `allow_user_teleport`: Whether teleporting is enabled for this realm
/// - `on_teleport`: Callback when a teleport is requested (receives scene ID)
#[component]
pub fn ChatInput(
ws_sender: WsSenderStorage,
@ -97,11 +126,23 @@ pub fn ChatInput(
/// Signal containing the display name to whisper to. When set, pre-fills the input.
#[prop(optional, into)]
whisper_target: Option<Signal<Option<String>>>,
/// List of available scenes for teleport command.
#[prop(optional, into)]
scenes: Option<Signal<Vec<SceneSummary>>>,
/// Whether teleporting is enabled for this realm.
#[prop(default = Signal::derive(|| false))]
allow_user_teleport: Signal<bool>,
/// Callback when a teleport is requested.
#[prop(optional)]
on_teleport: Option<Callback<Uuid>>,
) -> impl IntoView {
let (message, set_message) = signal(String::new());
let (command_mode, set_command_mode) = signal(CommandMode::None);
let (list_filter, set_list_filter) = signal(String::new());
let (selected_index, set_selected_index) = signal(0usize);
// Separate filter/index for scene list
let (scene_filter, set_scene_filter) = signal(String::new());
let (scene_selected_index, set_scene_selected_index) = signal(0usize);
let input_ref = NodeRef::<leptos::html::Input>::new();
// Compute filtered emotions for keyboard navigation
@ -121,6 +162,21 @@ pub fn ChatInput(
.unwrap_or_default()
};
// Compute filtered scenes for teleport navigation
let filtered_scenes = move || {
let filter_text = scene_filter.get().to_lowercase();
scenes
.map(|s| s.get())
.unwrap_or_default()
.into_iter()
.filter(|s| {
filter_text.is_empty()
|| s.name.to_lowercase().contains(&filter_text)
|| s.slug.to_lowercase().contains(&filter_text)
})
.collect::<Vec<_>>()
};
// Handle focus trigger from parent (when space, ':' or '/' is pressed globally)
#[cfg(feature = "hydrate")]
{
@ -204,13 +260,20 @@ pub fn ChatInput(
let value = event_target_value(&ev);
set_message.set(value.clone());
// If list is showing, update filter (input is the filter text)
// If emotion list is showing, update filter (input is the filter text)
if command_mode.get_untracked() == CommandMode::ShowingList {
set_list_filter.set(value.clone());
set_selected_index.set(0); // Reset selection when filter changes
return;
}
// If scene list is showing, update filter (input is the filter text)
if command_mode.get_untracked() == CommandMode::ShowingSceneList {
set_scene_filter.set(value.clone());
set_scene_selected_index.set(0); // Reset selection when filter changes
return;
}
if value.starts_with(':') {
let cmd = value[1..].to_lowercase();
@ -229,7 +292,7 @@ pub fn ChatInput(
let cmd = value[1..].to_lowercase();
// Show hint for slash commands (don't execute until Enter)
// Match: /s[etting], /i[nventory], /w[hisper]
// Match: /s[etting], /i[nventory], /w[hisper], /t[eleport]
// But NOT when whisper command is complete (has name + space for message)
let is_complete_whisper = {
// Check if it's "/w name " or "/whisper name " (name followed by space)
@ -243,18 +306,31 @@ pub fn ChatInput(
}
};
if is_complete_whisper {
// User is typing the message part, no hint needed
// Check if teleport command is complete (has slug)
let is_complete_teleport = {
let rest = cmd.strip_prefix("teleport ").or_else(|| cmd.strip_prefix("t "));
if let Some(after_cmd) = rest {
!after_cmd.is_empty()
} else {
false
}
};
if is_complete_whisper || is_complete_teleport {
// User is typing the argument part, no hint needed
set_command_mode.set(CommandMode::None);
} else if cmd.is_empty()
|| "setting".starts_with(&cmd)
|| "inventory".starts_with(&cmd)
|| "whisper".starts_with(&cmd)
|| "teleport".starts_with(&cmd)
|| cmd == "setting"
|| cmd == "settings"
|| cmd == "inventory"
|| cmd.starts_with("w ")
|| cmd.starts_with("whisper ")
|| cmd.starts_with("t ")
|| cmd.starts_with("teleport ")
{
set_command_mode.set(CommandMode::ShowingSlashHint);
} else {
@ -280,6 +356,8 @@ pub fn ChatInput(
set_command_mode.set(CommandMode::None);
set_list_filter.set(String::new());
set_selected_index.set(0);
set_scene_filter.set(String::new());
set_scene_selected_index.set(0);
set_message.set(String::new());
// Blur the input to unfocus chat
if let Some(input) = input_ref.get() {
@ -329,6 +407,51 @@ pub fn ChatInput(
}
}
// Arrow key navigation when scene list is showing
if current_mode == CommandMode::ShowingSceneList {
let scene_list = filtered_scenes();
let count = scene_list.len();
if key == "ArrowDown" && count > 0 {
set_scene_selected_index.update(|idx| {
*idx = (*idx + 1) % count;
});
ev.prevent_default();
return;
}
if key == "ArrowUp" && count > 0 {
set_scene_selected_index.update(|idx| {
*idx = if *idx == 0 { count - 1 } else { *idx - 1 };
});
ev.prevent_default();
return;
}
if key == "Enter" && count > 0 {
// Select the currently highlighted scene - fill in command
let idx = scene_selected_index.get_untracked();
if let Some(scene) = scene_list.get(idx) {
let cmd = format!("/teleport {}", scene.slug);
set_scene_filter.set(String::new());
set_scene_selected_index.set(0);
set_command_mode.set(CommandMode::None);
set_message.set(cmd.clone());
if let Some(input) = input_ref.get() {
input.set_value(&cmd);
}
}
ev.prevent_default();
return;
}
// Any other key in scene list mode is handled by on_input
if key == "Enter" {
ev.prevent_default();
return;
}
}
// Tab for autocomplete
if key == "Tab" {
let msg = message.get();
@ -352,6 +475,15 @@ pub fn ChatInput(
ev.prevent_default();
return;
}
// Autocomplete to /teleport if /t, /te, /tel, etc.
if !cmd.is_empty() && "teleport".starts_with(&cmd) && cmd != "teleport" {
set_message.set("/teleport".to_string());
if let Some(input) = input_ref.get() {
input.set_value("/teleport");
}
ev.prevent_default();
return;
}
}
// Always prevent Tab from moving focus when in input
ev.prevent_default();
@ -416,6 +548,43 @@ pub fn ChatInput(
return;
}
// /t or /teleport (no slug yet) - show scene list if enabled
if allow_user_teleport.get_untracked()
&& !cmd.is_empty()
&& ("teleport".starts_with(&cmd) || cmd == "teleport")
{
set_command_mode.set(CommandMode::ShowingSceneList);
set_scene_filter.set(String::new());
set_scene_selected_index.set(0);
set_message.set(String::new());
if let Some(input) = input_ref.get() {
input.set_value("");
}
ev.prevent_default();
return;
}
// /teleport {slug} - execute teleport
if let Some(slug) = parse_teleport_command(&msg) {
if allow_user_teleport.get_untracked() {
// Find the scene by slug
let scene_list = scenes.map(|s| s.get()).unwrap_or_default();
if let Some(scene) = scene_list.iter().find(|s| s.slug == slug) {
if let Some(ref callback) = on_teleport {
callback.run(scene.id);
}
set_message.set(String::new());
set_command_mode.set(CommandMode::None);
if let Some(input) = input_ref.get() {
input.set_value("");
let _ = input.blur();
}
}
}
ev.prevent_default();
return;
}
// Invalid slash command - just ignore, don't send
ev.prevent_default();
return;
@ -485,7 +654,7 @@ pub fn ChatInput(
}
};
// Popup select handler
// Popup select handler for emotions
let on_popup_select = Callback::new(move |emotion: String| {
set_list_filter.set(String::new());
apply_emotion(emotion);
@ -496,7 +665,27 @@ pub fn ChatInput(
set_command_mode.set(CommandMode::None);
});
// Scene popup select handler - fills in the command
let on_scene_select = Callback::new(move |scene: SceneSummary| {
let cmd = format!("/teleport {}", scene.slug);
set_scene_filter.set(String::new());
set_scene_selected_index.set(0);
set_command_mode.set(CommandMode::None);
set_message.set(cmd.clone());
if let Some(input) = input_ref.get() {
input.set_value(&cmd);
}
});
let on_scene_popup_close = Callback::new(move |_: ()| {
set_scene_filter.set(String::new());
set_scene_selected_index.set(0);
set_command_mode.set(CommandMode::None);
});
let filter_signal = Signal::derive(move || list_filter.get());
let scene_filter_signal = Signal::derive(move || scene_filter.get());
let scenes_signal = Signal::derive(move || scenes.map(|s| s.get()).unwrap_or_default());
view! {
<div class="chat-input-container w-full max-w-4xl mx-auto pointer-events-auto relative">
@ -513,7 +702,7 @@ pub fn ChatInput(
</div>
</Show>
// Slash command hint bar (/s[etting], /i[nventory], /w[hisper])
// Slash command hint bar (/s[etting], /i[nventory], /w[hisper], /t[eleport])
<Show when=move || command_mode.get() == CommandMode::ShowingSlashHint>
<div class="absolute bottom-full left-0 mb-1 px-3 py-1 bg-gray-700/90 backdrop-blur-sm rounded text-sm">
<span class="text-gray-400">"/"</span>
@ -527,6 +716,12 @@ pub fn ChatInput(
<span class="text-gray-400">"/"</span>
<span class="text-blue-400">"w"</span>
<span class="text-gray-500">"[hisper] name"</span>
<Show when=move || allow_user_teleport.get()>
<span class="text-gray-600 mx-2">"|"</span>
<span class="text-gray-400">"/"</span>
<span class="text-blue-400">"t"</span>
<span class="text-gray-500">"[eleport]"</span>
</Show>
</div>
</Show>
@ -543,6 +738,17 @@ pub fn ChatInput(
/>
</Show>
// Scene list popup for teleport
<Show when=move || command_mode.get() == CommandMode::ShowingSceneList>
<SceneListPopup
scenes=scenes_signal
on_select=on_scene_select
on_close=on_scene_popup_close
scene_filter=scene_filter_signal
selected_idx=Signal::derive(move || scene_selected_index.get())
/>
</Show>
<div class="flex items-center bg-gray-900/80 backdrop-blur-sm rounded-lg p-2 border border-gray-600">
<input
type="text"