database schema adjustments to server/realm/scene

This commit is contained in:
Evan Carroll 2026-01-16 10:57:47 -06:00
parent a102c96bb4
commit 09590edd95
79 changed files with 7100 additions and 100 deletions

34
stock/props/tea-iced.svg Normal file
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@ -0,0 +1,34 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 120 120" width="120" height="120">
<g transform="scale(2.5)">
<defs>
<linearGradient id="icedteaglass" x1="0%" y1="0%" x2="100%" y2="0%">
<stop offset="0%" stop-color="#D3D3D3"/>
<stop offset="50%" stop-color="#F0F0F0"/>
<stop offset="100%" stop-color="#D3D3D3"/>
</linearGradient>
<linearGradient id="icedtea" x1="0%" y1="0%" x2="0%" y2="100%">
<stop offset="0%" stop-color="#CD853F"/>
<stop offset="100%" stop-color="#8B4513"/>
</linearGradient>
</defs>
<!-- Tall glass -->
<path d="M 12 8 L 15 44 L 33 44 L 36 8 Z" fill="url(#icedteaglass)" opacity="0.5"/>
<!-- Iced tea liquid -->
<path d="M 13 12 L 16 42 L 32 42 L 35 12 Z" fill="url(#icedtea)" opacity="0.75"/>
<!-- Ice cubes -->
<rect x="17" y="16" width="6" height="5" rx="1" fill="#E0FFFF" opacity="0.7"/>
<rect x="25" y="20" width="5" height="5" rx="1" fill="#E0FFFF" opacity="0.7"/>
<rect x="18" y="26" width="5" height="4" rx="1" fill="#E0FFFF" opacity="0.7"/>
<!-- Lemon slice on rim -->
<ellipse cx="34" cy="10" rx="5" ry="3" fill="#FFD700" transform="rotate(30, 34, 10)"/>
<path d="M 32 10 L 36 10 M 34 8 L 34 12" stroke="#FFF8DC" stroke-width="0.5" opacity="0.7"/>
<!-- Glass rim -->
<ellipse cx="24" cy="8" rx="12" ry="3" fill="url(#icedteaglass)" opacity="0.8"/>
<!-- Straw -->
<rect x="27" y="2" width="2" height="18" fill="#FF6347"/>
<!-- Condensation drops -->
<circle cx="14" cy="22" r="1" fill="#87CEEB" opacity="0.6"/>
<circle cx="34" cy="30" r="1" fill="#87CEEB" opacity="0.6"/>
<circle cx="13" cy="32" r="0.8" fill="#87CEEB" opacity="0.5"/>
</g>
</svg>

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