database schema adjustments to server/realm/scene
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a102c96bb4
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79 changed files with 7100 additions and 100 deletions
45
stock/avatar/face.svg
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45
stock/avatar/face.svg
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 120 120" width="120" height="120">
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<g transform="scale(2.5)">
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<style>
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:root {
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--face-primary: #FFCC00;
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--face-highlight: #FFE566;
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--face-shadow: #CC9900;
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}
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.face-primary { stop-color: var(--face-primary); }
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.face-highlight { stop-color: var(--face-highlight); }
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.face-shadow { stop-color: var(--face-shadow); }
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.face-stroke { stroke: var(--face-shadow); }
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.bevel-fill { fill: var(--face-primary); }
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</style>
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<defs>
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<!-- Radial gradient for 3D sphere effect -->
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<radialGradient id="faceGradient" cx="35%" cy="35%" r="65%">
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<stop offset="0%" stop-color="#FFFFFF"/>
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<stop offset="50%" class="face-highlight"/>
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<stop offset="100%" class="face-primary"/>
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</radialGradient>
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<!-- Darker gradient for bottom edge (bevel effect) -->
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<radialGradient id="shadowGradient" cx="50%" cy="0%" r="100%">
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<stop offset="60%" class="face-primary"/>
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<stop offset="100%" class="face-shadow"/>
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</radialGradient>
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<!-- Drop shadow filter -->
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<filter id="dropShadow" x="-20%" y="-20%" width="140%" height="140%">
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<feDropShadow dx="1" dy="2" stdDeviation="2" flood-color="#000000" flood-opacity="0.3"/>
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</filter>
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</defs>
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<!-- Main face with gradient and shadow -->
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<circle cx="24" cy="24" r="20" fill="url(#faceGradient)" class="face-stroke" stroke-width="1.5" filter="url(#dropShadow)"/>
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<!-- Subtle bottom bevel overlay -->
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<ellipse cx="24" cy="32" rx="18" ry="12" fill="url(#shadowGradient)" opacity="0.3"/>
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<!-- Specular highlight (top-left light reflection) -->
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<ellipse cx="16" cy="14" rx="6" ry="4" fill="#FFFFFF" opacity="0.6"/>
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</g>
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</svg>
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After Width: | Height: | Size: 1.8 KiB |
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